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AI Insights · Timothy · July 2024

Top 5 Cars Games on iOS in New Zealand: Q2 2024

Explore the performance of the top 5 cars games on iOS in New Zealand during Q2 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Cars Games on iOS in New Zealand: Q2 2024

The second quarter of 2024 has been an eventful period for the top 5 cars games on iOS in New Zealand. Here’s a detailed look at how each game performed in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.

Burnout Masters

Weekly Revenue:Burnout Masters experienced notable growth, with revenue reaching approximately $3.7K in the week of May 6, and maintaining a substantial amount around $3.2K to $3.3K in early June. However, it saw a slight decline towards the end of June, closing at around $2.5K.

Weekly Downloads:Downloads saw a peak of 352 in the week of May 6, before stabilizing around the 220-290 range in June.

Weekly Active Users:Active users increased steadily, peaking at 586 in early May, and maintained consistent engagement, averaging around 480-540 towards the end of the quarter.

Chrome Valley Customs

Weekly Revenue:Chrome Valley Customs showed a mixed trend, with revenue reaching a high of nearly $1.2K in the last week of June, after fluctuating around $800-$900 for most of the quarter.

Weekly Downloads:Downloads spiked significantly in mid-May with 1.5K, but saw a decline towards the end of the quarter, stabilizing at around 150-200.

Weekly Active Users:Active users showed a strong increase, peaking at 2.9K in mid-May, and maintaining a robust number around 1.5K to 2K through June.

F1 Clash - Car Racing Manager

Weekly Revenue:F1 Clash - Car Racing Manager had a notable increase in revenue, reaching approximately $1.7K in the week of May 20, before stabilizing between $1.2K and $1.3K in early June.

Weekly Downloads:Downloads saw a significant surge in late May, peaking at 217, but fluctuated towards the end of the quarter.

Weekly Active Users:Active users increased steadily, peaking at 686 in early June, before seeing a slight decline towards the end of the quarter.

Car Parking Multiplayer

Weekly Revenue:Car Parking Multiplayer experienced steady growth in revenue, peaking at $555 in the last week of June, showing a consistent upward trend throughout the quarter.

Weekly Downloads:Downloads showed variability, peaking at 160 in the last week of June, with significant fluctuations throughout the quarter.

Weekly Active Users:Active users showed a strong upward trend, peaking at 826 in the last week of June, indicating increasing user engagement.

Car games for toddler and kids

Weekly Revenue:Car games for toddler and kids maintained a steady revenue trend, peaking at $170 in the last week of June, after fluctuating around $120-$150 for most of the quarter.

Weekly Downloads:Downloads remained relatively low throughout the quarter, peaking at 38 in the first week of April.

Weekly Active Users:Active users showed little variation, maintaining a consistent number around 100-120 throughout the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024